Published on April 2, 2026
In the grand entrance of the Victoria & Albert Museum, beneath a looming dome with ancient statues visible through near, a programmer/DJ is busy live-coding a glitchy electronic music set. Either side of her, large LED displays show streams of code and strobing pixellated images as the bass pounds. She’s part of a group named London Live Coding, an experimental collective that makes music manipulating audio programs. It is loud, disorientating, and brilliant, and one can’t help but wonder what Queen Victoria and her husband would have made of it.
The set is part of the museum’s long-running Friday Late evening series, a collaboration with the London Games Festival. It showcased a range of independent video games and immersive interactive experiences, focusing on the link between play and performance. Visitors were given a map and left to wander the halls, corridors, and galleries looking for installations.
Attendees had the chance to play the Bafta-winning comedy game Thank Goodness You’re Here! on a giant screen beneath a 13th-century spiral staircase. In the darkened Prince Consort’s gallery, groups of giggling friends could be spotted playing the hilarious erotic physics puzzler Sex With Friends, where ragdoll-like characters have to be guided into (consensual) sexual encounters, much to the amusement of onlookers.
The vibrant atmosphere allowed for a celebration of the overlap between art and gaming, showcasing the diverse ways in which both mediums can interact. The event served as a reminder of the cultural clout of video games, reflecting how they can engage audiences in unexpected and playful ways.
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